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    <title>游戏服务端 on 积极向上</title>
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      <title>游戏服务端消息队列设计与实现</title>
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      <pubDate>Mon, 23 Mar 2026 01:55:00 +0800</pubDate>
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      <description>&lt;p&gt;在游戏服务端开发中，消息队列是 Actor 模型的核心组件。本文介绍 kapi 框架中消息队列的设计与实现，包括双缓冲设计、overload 保护机制，以及线程安全的考量。&lt;/p&gt;</description>
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